Reboot User Generated Content MMORPG Creator Online Game Editing Tools Latest, newest and upcoming kickstarter project Online Game Editing Tools MMORPG Creator User Generated Content Reboot Fantasy MMO The 4th Coming T4C v2 T4C v2 The 4th Coming Reboot User Generated Content Fantasy MMORPG Creator

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The Free to Play
Medieval Online Action Fantasy MMORPG The 4th Coming v2
Upgraded to the Latest Standards of Game Design

T4C v2 The 4th Coming Reboot Fantasy User Generated Content MMORPG Creator Online Game Editing Tools - Latest, newest and upcoming kickstarter project
T4C v2 The 4th Coming Reboot Fantasy User Generated Content MMORPG Creator Online Game Editing Tools - Latest, newest and upcoming kickstarter project



Rebooted With a Spiritual Sequel
Extended Game Life With User Generated Content - T4C v2 ''MMORPG Creator'' Game Editing Tools





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What is the 4th Coming and what makes it any better than World of Warcraft, Ultima Online or Diablo?
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The Fourth Coming was a cult classic online MMORPG that was famous for it's rabid fanbase, unique for it's class system, rebirth system and chat structure.

Similar to free to play MMORPGs such as Ultima Online, Diablo, Everquest and Meridian 59, The Fourth Coming (T4C) has seen its player base dwindle over the last decade, as players migrate to World of Warcraft, Eve Online and other online RPGs such as Rift and Asheron's Call.

By updating the game with a modern engine and distributing the T4C Fantasy ''MMORPG Creator'' game editing tools to the players and users of the game who are perfectly willing to create levels and worlds for free, create quests and art assets for free, even diagnose buggy pre-existing code and glitches, all for free, simply for love of their favorite MMORPG, a tremendous untapped potential labor force can be set into motion.

By utilizing this massive network of volunteers and ditribution of labor and resources, the lifespan and replayability of the game itself can be greatly extended for minimal cost. Similar to the strategy employed by Neverwinter Nights and other games, the addicting gameplay of this cult classic online PC video game can live again for a new generation with the assistance of the T4C v2 ''MMORPG Creator'' Game Editing Tools.






How will the 4th Coming Reboot (similar to the Diablo Reboot ''Torchlight) re-create the addictive gameplay and attract a community as loyal as the players of the original game?





The 4th Coming (T4C) v2 Fantasy MMORPG Reboot Kickstarter has been a long time coming, interest in the sequel having gone lacking in recent years owing to the need for a concentrated effort to bring the game back in a modern form. Some of the prerequisites of Rebooting the popular MMORPG include specific details that most users would agree make the game experience unique. In order to make the game feel like the Fourth Coming, certain priorities and standards would have to be established.








T4C v2 Reboot Reboot With MMORPG Creator Game Editor Tools and Software
-Critical Gameplay Features From the Fourth Coming-



Scalable graphics for older computers
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By allowing the widest range of users to enjoy the game, the player population can reach its maximum theoretical limit without hindrance from rigid system specs and unforgiving graphical demands from their favorite online game.





User generated content - In order to keep the game constantly updated well into the future, the 4th Coming v2 game editing tools (T4C v2 MMORPG Creator) will be distributed free with the game client, similar to Neverwinter Nights and other games.

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The concept of Dialsoft (Realmud Server, Havoc Server, Abomination Server, Trilogy Server, Grapevine Server, Kingdom Connection), eAcceleration (eAcceleration Play Server, eAcceleration Chaos Server, eAcceleration Myth Server) or one of the other servers like Xavus releasing the 4th Coming v2 game editing tools (T4C v2 MMORPG Creator) is not new by any means.

Many players from eAcceleration, Realmud and Havoc servers have repeatedly asked for the public release of the game editing tools and a significant number of gamers have pushed for the adoption of an open source model, enabling the addition of new content in the form of user generated content.

To date, no game editing tools have ever been released for the 4th Coming, making it impossible for the players who love the game to help extend the game play and lifespan of their favorite MMO, despite repeated efforts of skilled programmers to be permitted to work with the game code.





Skills, stats and class systems will remain the same

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A big part of the appeal of the 4th Coming is the way stats, skills and classes all come together. Instead of selecting an archetype or specific class, the player distruibutes points as he or she sees fit and builds their character five stat points and fifteen skill points at a time.

Generally, the character would be built to accomodate the various items and equipment, resulting in hundreds of players rolling around with earth mages sporting one hundred endurance for azure plate armor, seventy six intelligence for mana shield and the rest in wisdom for a massive Bless. Alternatively, many players chose three hundred endurance for later builds at higher seraph levels to accomodate ancient plate armor and ancient azure armor. This type of build would be bizarre in many games, but in the world of Althea, Goldmoon, Lighthaven and Windhowl, it makes perfect sense.

This aspect of the gameplay is pretty much the whole appeal of the game and the Reboot will remain as close to the original as possible, allowing gamers as much sandbox freedom as possible.





Rebirth system will remain intact

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The seraph quests and rebirth system will remain intact as much as possible. The concept of the rebirth system was pioneered by Vircom with the Fourth Coming and has never really been outdone by any other game. The most unique feature of the game is the whole oracle experience, rebirth quests and the level by level power increase in seraph based defensive/offensive aura.





Isometric view, possibly scalable down to first and third person

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Most of the game engines of the modern day have no difficulty in zooming from isometric to third and first person at will, so including this particular feature would likely not be difficult and might likely be a rare instance of satisfying everyone at the same time.





Chat system re-created completely intact with minimal differences

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The chat system from the original game was near perfect and there wouldn't be any apparent need to change such a well designed user communications interface.





Inclusion of teleportation portals, spells and scrolls, as well as simple to implement quest flags allows all manner of events, campaigns and environments to be created and utilized in-game by users with the 4th Coming v2 game editing tools (T4C v2 MMORPG Creator)

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The inclusion of teleportation portals, spells and scrolls using simple flags allows users with the 4th Coming v2 game editing tools (T4C v2 MMORPG Creator) to create unique new add on content including but not limited to new world content and travel mechanisms such as items and teleport spells and skills that increase travel speed, as well as bosses that drop teleport scrolls.





Permanent character rewards for veteran players helping new players

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Similar to the seraph aura and the wrath of the ancients aura, the reward for assisting a new player through a difficult repeated quest in the form of an increase in aura potency would ensure player interaction and constant assistance for new players from more experienced veteran gamers.





Significant XP bonus for team play

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Rewarding players for team play isn't remotely a new concept, but in a game with so much world content and a large community, incentivizing group play ensures the fostering of lasting relationships and improved engagement from fellow gamers that might not otherwise occur.





Quest system re-created largely intact with minimal differences (Significant differences can be expected, as names such as Crimsonscale and Anthor the Mad are copyrighted and cannot be used)

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Some of the quests in the 4th Coming are extraordinarily deep, well thought out and engaging, certainly worth replicating in a Reboot. Unfortunately, the use of existing Vircom characters and storylines is obviously out due to copyright issues. The spirit of the game would not be difficult to capture in a new quest system and the lack of copyrighted material isn't such a great loss in the effort to replicate the gameplay mechanics of the original.





Chat channel completely separate from notification channel in order to prevent flooding of gold report and NPC dialogue

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Any old player will likely recall having trouble with user messages getting buried in the chat channel by the gold report and NPC chatter. Pushing user generated content to its own channel will eliminate the confusion of following a wall of text.





Inclusion of embedded advertising in order to circumvent any need for the freemium model and offer 100% free to play access to the entire game world. No VIP accounts, no Pay-to-Win profit strategy, just free access to a game world supported by embedded ad revenue.

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Embedded advertising vs a freemium model is a debate that continues to rage amongst gamers and isn't likely to end any time soon. The Reboot will be supported by all manner of in-game advertising tricks in order to keep all players on a level footing and offer 100% free to play access to the entire game world, rather than enabling a pay to win model or restrict access to VIP areas. No VIP accounts, no Pay-to-Win profit strategy, just free access to a game world supported by embedded ad revenue.





Strong incentive to regularly visit new player area and distribute buffs and spell ups, similar to Beggar's Corner, to ease the difficulty of lower level grinding

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Hanging out at Beggar's Corner and blasting noobs with spells was half the fun of the 4th Coming, and the new players benefitted greatly from the efforts of the old. Providing a similar area that is easily accessible and includes a plethora of useful NPCs will be a top priority of the game design.













T4C The 4th Coming Free to Play MMORPG











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How will future user generated MMORPG Creator add on content and updates be handled?

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User generated T4C MMORPG Creator add on content will be code-tested and analyzed before being added to a test server for beta testing. Data collected from beta players, once collated, will help to guide the creation process and allow for further customization of the additional downloadable content. Eventually, after all of the tweaking and testing, the new content will be added to the world server for all to access.






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How will the design of the 4th Coming (T4C) v2 Reboot compare to every other MMO from the first medieval fantasy RPG ever created to the latest online action game design waiting around the corner?

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The Fourth Coming has always been a unique game, with major innovations in many areas of game design. By following a strict list of content and feature requirements, the general ''feel'' and gameplay mechanics of the original game can be easily replicated in a new, modern day game engine. As spectacular an achievement for Vircom as the game was back in 1999, it is clearly showing it's age and barely runs at all on modern computers. By bringing all the familiar elements from the original into today's era of technology, it isn't hard to see how great the game can be again.

Anyone who plays Ultima Online, Everquest, Meridian 59 or Diablo should consider this an attempt at a Reboot to all those old school isometric MMORPGs as well. Modern titles such as World of Warcraft and Everquest 2 leave a lot to be desired for the old school gamer, and the the 4th Coming (T4C) v2 Reboot aims to fill the hole that was created when all the best online MMORPGs lost their player populations.

The audience for this game is built in, with millions of potential old school sword and sorcery players ready to relive their days of glory in a medieval fantasy multiplayer online game realm for PC.






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Why is it called the 4th Coming (T4C) v2 Reboot Reboot?

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Everyone loves the original game, but the current state of affairs with the license and lack of recent development or significant updates has everyone pretty much in agreement that the Dialsoft team working on the T4C v2 sequel or Reboot or whatever isn't making any progress, the staff are gun shy for whatever reason and aren't exactly reaching out to players, Realmud has minimal updates and most players have given up in frustration.

Purchase of the license or IP would very likely add insurmountable additional costs and it is readily apparent that the current crop of server staff and developers are asleep at the wheel, rendering any official iteration of the current server software significantly less alluring, specifically the protracted legal maneuvering and exorbitant costs involved in acquiring the official IP for the official T4C game creator editing tools.






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How will this game compete with the best sword and sorcery and medieval fantasy multiplayer online games designed for PC? What level of success is expected in the face of so much competition?

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Basing the new Kickstarter Reboot project on the best fantasy sword and sorcery medieval multiplayer online game ever designed for PC is the first step to creating a successful stand alone Reboot. When developers of Diablo were frustrated with issues on their game, they created a Reboot to Diablo known as Torchlight. While it was never the huge hit that the original was, it nevertheless turned a tidy profit and spawned a sequel, as well as legions of fans, and was made for a fraction of the cost of Diablo as well.

By distributing the game editor tools and software to gamers and taking advantage of user generated content, a strategy similar to Neverwinter and Neverwinter Nights, overhead costs associated with large teams of developers will be significantly mitigated, allowing cost savings to be realized almost from day one. While it is certainly potentially possible that the Reboot will be the next World of Warcraft or Runescape, it doesn't have to be in order to be successful and profitable over the long term.






User Generated Content











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How will beta releases and early play testing be handled?

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Beta releases and early play testing will be handled in the usual fashion, releasing beta versions and keys to early sign ups and recording feedback data.






T4C v2 The 4th Coming Reboot User Generated Content Fantasy MMORPG Creator Online Game Editing Tools











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What will the T4C Fantasy MMORPG Creator include?

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The T4C Fantasy MMORPG Creator game editing tools and software will include all the tools that the game developers work with when creating the game in a user friendly, easy to understand package. It will also include detailed documentation, a tutorial and even a crash couse jump start type guide for the impatient. The creation of the T4C Fantasy MMORPG Creator game editing tools and software and their subsequent distribution to users is the most critical part of the Kickstarter project. A completely finished and functional user friendly editing package will be completed and in place before game development can begin, barring minor updates and new software development.






T4C v2 The 4th Coming











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How will this be different from all the other latest, newest and upcoming kickstarter MMORPG projects?

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The 4th Coming has a built in loyal audience, as does Ultima Online, Everquest and Runescape. All of these players from the different games have been wanting something new that plays like their favorite games, but haven't been able to find it. With the release of the Reboot and the game editing software, they can create the game that they want to play. With the unique gameplay mechanics, chat and class systems in the 4th Coming, the Reboot will be vastly different than modern titles and give the player much more to play with.






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How will the army of MMORPG creators and programmers, designers and coders be recruited, compensated and generally coordinated?

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Good question. For the creation of the editing tools, the entire package would be outsourced to a reputable company with a detailed portfolio of required features and functionality. Once the user friendly T4C MMORPG Creator Game Editing Tools and Software are complete and fully operational, the creation of the game world itself would be significantly less costly and release of new content would be rapid and consistent. Gamers can expect to be playing in their new game world in a very short time once the user friendly T4C MMORPG Creator Game Editing Tools and Software are complete.






T4C v2 The 4th Coming Reboot User Generated Content Fantasy MMORPG Creator Online Game Editing Tools











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When can an upcoming kickstarter project beta release realistically be expected?

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Predicting a due date is obviosuly impossible at this point, but this is where more information will be posted as changes occur.






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What about a console release?

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Although it would likely require the use of an add on keyboard and mouse, there is nothing to indicate that the game can't be ported to the various consoles and distributed for free over their various networks. It isn't hard to imagine a branded hardware bundle that includes a wireless keyboard and mouse, a copy of the game and whatever products in-game embedded advertisers include (similar to Reese's Pieces in E.T. The Extra Terrestrial). These types of cross promotional product placements are a favorite of advertisers and distributors and could be leveraged to put more copies of the game in front of more people, whether console or PC.






Fantasy MMORPG Creator







User Generated Content >

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T4C v2 The 4th Coming







T4C v2 The 4th Coming Reboot User Generated Content Fantasy MMORPG Creator Online Game Editing Tools







T4C The 4th Coming Free to Play MMORPG

The 4th Coming v2 (T4C) Reboot Kickstarter
Old school isometric MMORPG with a free user-friendly game editor (MMORPG Creator)


Focusing on perpetual user generated game world content, extending the game's lifespan and greatly improving replay value.
















The 4th Coming v2 Reboot Reboot
Featuring Freely Distributed ''MMORPG Creator'' Game Editing Tools
Public Beta Release

Based on One of the First and Best Cult Classic Fantasy Sword and Sorcery Massively Multiplayer Online Roleplaying Games for PC


T4C v2 The 4th Coming